Since the Chromebook treats its physical keyboard like an external keyboard on an Android phone, Asphalt 8: Airborne was able to support Chromebook keyboard controls using APIs from the Android SDK Platform. The game’s UI changes automatically when switching between touchscreen and keyboard controls. Gameloft also added in keyboard controls that were activated when the game detected users were playing on a Chromebook. Gameloft was able to run Android application packages at even higher performance levels than Chrome apps, allowing it to maintain the series’ breathtaking graphics and breakneck speeds on ChromeOS. Taking advantage of the Chromebook’s seamless controls and overall power, Gameloft identified several opportunities to improve the experience for Chromebook gamers. However, the process turned out to be as painless as it was rewarding. Gameloft was familiar with developing games for different devices, but translating the Asphalt experience to the Chromebook’s unique touchscreen/keyboard hybrid controls, which could be swapped at any time, seemed challenging. ![]() That’s why Gameloft knew ChromeOS was the right home for Asphalt 8: Airborne, the latest entry in its mobile racing series. Gameloft always strives to be among the first developers to publish games on the latest portable hardware in order to provide gamers with heart-pounding experiences on the go.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |